![]() ![]() It also analyses the development of a fully customisable and accessible player which has been created following the EU standard EN17161 and a user centric approach. This paper focuses on analysing to what extent the main accessibility services are integrated into the most popular and available commercial VR360 players. Unfortunately, VR360 videos cannot yet be classified as accessible because subtitles and/or audio description are not always available. Much work has been carried out in the last three years to make 360º videos accessible (Agulló and Orero 2017 Fidyka and Matamala 2018 Agulló and Matamala 2019) and the chase continues. Immersive content has become more popular over the years and VR360 videos open new research avenues for immersive audiovisual experiences. Technology moves fast and making it accessible turns it into an endless game of cat and mouse. ![]()
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